GAMES101 Lecture 19 - Cameras, Lenses and Light Fields

GAMES101_Lecture_19.pdf

Imaging = Synthesis + Capture

I. Cameras, Lenses

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Cross-section of Nikon D3, 14-24mm F2.8 lens

 

Pinhole Image Formation

 

Field of View (FOV) and Focal Length

Field of View

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Pinhole imaging

 

Focal Length

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Normally we fix the size of sensor for convenience, but in fact they should all be taken into consideration.

 

Sensor Sizes

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Credit: lensvid.com

 

Exposure

Definition: Exposure is the product of time and irradiance.

H=T×E

 

Exposure Control in Photography

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ISO (Gain)

Third variable for exposure

Film: trade sensitivity for grain

Digital: trade sensitivity for noise

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F-Number (F-Stop): Exposure Levels

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Definition: The f-number of a lens is defined as

N=fA

which is the focal length f divided by the diameter of the aperture.

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Shutter Speed

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Constant Exposure: F-Stop vs Shutter Speed

F-Stop1.42.02.84.05.68.011.016.022.032.0
Shutter1/5001/2501/1251/601/301/151/81/41/21

These combinations gives equivalent exposure.

 

 

Fast/Slow Photography - Applications

High-Speed Photography

Normal exposure =

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Long-Exposure Photography

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Thin Lens Approximation

Real lens designs are highly complex.

Real Lens - Aberrations

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Ideal Thin Lens

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The Thin Lens Equation

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Gaussian Thin Lens Equation:

1f=1zi+1zo

For ideal lens only.

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Defocus Blur

Circle of Confusion, CoC: an optical spot caused by a cone of light rays from a lens not coming to a perfect focus when imaging a point source.

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F-Numbers

View the Exposure section.

 

Ray Tracing Ideal Thin Lenses

Setup

 

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Rendering

 

Depth of Field

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Set the CoC as the maximum permissible blur spot on the image plane

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Depth of Field: Depth range in a scene where the corresponding CoC is considered small enough

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http://graphics.stanford.edu/courses/cs178/applets/dof.html

 

II. Light Field/Lumigraph

The Plenoptic Function

Definition: The Plenoptic function describes the intensity of light viewed from any point, to any direction, at any time:

P(θ,ϕ,λ,t,x),

where θ and ϕ describes the spherical position, λ is the wavelength of light, t is the time and x is the viewing position.

 

Definition: A ray is defined by

P(θ,ϕ,x)

where θ and ϕ describes the orientation, and x describes the origin of that ray.

 

The Plenoptic Surface

Describe the radiance information of an object by 4D rays, which is represented by:

 

View Synthesis

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Place a camera at a certain direction, When looking to an object, we know all the radiance information of each ray we have casted, and thus we can synthesize the view simply by:

 

Furthermore, we may completely ignore the shape of the object, and solely record the light field.

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Outside the convex space

 

Lumigraph

Parameterization

Recording the Lumigraph

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Assume we are viewing from left of the uv plane.

Camera array

image-20230724193942414

 

Integral Imaging

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Flies record lumigraph of the scene, or radiance.

 

Light Field Camera

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Picture taken by a light field camera

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Getting a Photo from the Light Field Camera

Lecture19-img-32

 

Why does it have these functions?

 

Pros & Cons